Another is that their sound libraries are still sounding very good and now with no real limitation of CPU and especially ram they sound 1000 time better than ever before. You can learn making a song in few hours, learning the software inside out should not take you more than 2 weeks and of course mastering a tracker is still way easier than mastering a DAW. The one thing that makes tracker still popular is the fact that they are much simpler than daws to learn. These days, modern trackers exist that combine both DAW and tracker facilities. And of course anyone could use a tracker, it was simple, fun, extremely low in resources demand, 100% free, even open source.īut times changed as always they do and the technology evolved so much that after 2000 when the big explosotion in CPU and RAM took place it made DAWs a reality many of those tracker musicians moved to DAWs since, as CPU and RAM were no longer a big issue. ![]() It was a huge explosion, in a time that DAW was not even known as a term. This movement became so massive even though it start with low fi electronic music quickly moved to all genres of music, lation, heavy metal, even classical. So people went into a craze of exchange of samples through tracker files, to such extend that many different sounding songs were created with exact same sound libraries, because tracker musicians took sampling manipulation to extreme even with tracker's limited features. And an entire tracker file could be no bigger than a few kbs. Those coders could squeeze even the last 1% out of your cpu and ram. Tracker at the time were strictly sample based, because of limitation of the hardware, its was common to see 8khz 8bit mono samples with amazing sound textures. A tracker has its own format which is self contained, that means that contains both the midi messages and the audio data. Ironically enough it was not the interface that made trackers so extremely famous, it was not even the songs, it was the sound libraries. Tracker were extremely efficient in handling resources, cpu and memory. Tracker quickly took the world by storm because unlike music software of the time could be used for making complete tracks. That software called tracker implemented a very similar interface to programming by entering through keyboard music commands corresponding to midi notes with the addition of code for volume and some basic audio effects. So they did what seemed natural to them, created their own software to create music. Problem was that many of those coders were not musicians and certainly not keyboard players. ![]() Those coders quickly realized that their demos would look and feel much cooler with music to accompany them. Those animations were proceduraly created meaning they did not use graphic files or video files just pure code. In order to expose those graphics to the general public they created demos, small animations that evolved around a theme. Few decades ago graphic technologies were driven by young hackers that excelled at creating impressing graphics using their deep knowledge of code. I've heard about trackers in passing and know that they were big in the 90s I guess (I'm assuming they were the software on those Atari computers?) but have no idea what makes them different from a standard DAW.Tracker started, or properly they were created by demo groups.
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